Modding MI

Where to Start
          What You Need
               Macromedia Flash
               Madness Interactive Sourcecode
               Mrsound
          How to Understand This Guide
               Locations



What You Need

Macromedia Flash
     Macromedia Flash

To understand this guide, you need at least a basic understanding of how Flash works, including Actionscript. If you do not know, try going here and trying things out before trying to mod.


Madness Interactive Sourcecode
     Swf Version
     Exe Version

          Flecko:
There are two versions of the Madness source available. You can get the original, which requires nothing more than Flash MX, or the updated version, which is a little more complicated (if you can't figure it out from these instructions, please, don't contact me about it, just do something simpler).

The difference is that the updated version has more features and no mouse problems, and also can only be used to create Windows executable files. Here's how to use it: first, you need to get SWF Studio. Once that's installed, go to \Program Files\Common Files\SWF Studio\Plugins32 and copy the file generic32.dll included in the source code archive over the original. The SWF Studio documentation should help you from there, just make sure that when you're using it the FileSys2 and Generic32 plugins are selected.


Mrsound
     Mrsound [swf]

          Flecko:
A lot of people ask me for mrsound.fla. Let me make this clear: you do not need it. If you want to add or change sounds, just embed them in your mod or make another sound file. If you don't know how to do that, then I guess you'll just have to learn to code. I recommend Google. If I were to distribute mrsound.fla, everyone would release a new version of mrsound.swf with their mod. Not only would that be very confusing for players, it would also be a waste of mod sites' bandwidth since everyone already has the core sound library. So, stop asking for it.



How to Understand This Guide

Locations
Locations are displayed like this [example]:
              Frame 6 / pgen (mc.guy)
              Line 426
This means you go to Frame 6 of the Main Timeline, and click on mc.guy. Then look at the Actions. To see these, press F9. Then go to line 426. Simple.

Line numbers are based on a totally un-modded Madness Interactive. Once you start modding things, lines may be added or removed, and the line numbers may be incorrect. If that is the case, look around for it.